The perfect Pawn IDE?
#1

Hi,

I'm currently searching for a perfect Pawn IDE. I know there are a lot IDEs but every IDE does not support each feature I would like to have.

Required features:
  • Compile gamemode with single shortcut (I shouldn't matter whether I'm currently editing the main pwn or an include file)
  • Show compiler output
  • Auto completation for all function (including those defined in my own include files/gamemode)
  • Open a file using a shortcut (Press the shortcut, enter part of the filename -> enter)
The main problem I have with every Pawn IDE: I can't compile my gamemode from every file (Like it's known from Visual Studio and Java IDEs).
That problem exists because I don't use one single huge file for the complete script, instead I splitted it up in multiple small pieces (One file per function, so I find a function really fast). Maybe just take a look into the source of my server on GitHub.

Currently I'm using Notepad++ but to be honest it's not really an IDE. I lacks features like auto completion of my own functions because you have to define them in a XML file.

So, is there an IDE that would fit my needs?
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Messages In This Thread
The perfect Pawn IDE? - by Programie - 04.04.2014, 20:01
Re: The perfect Pawn IDE? - by Djole1337 - 04.04.2014, 20:04
Re: The perfect Pawn IDE? - by Programie - 04.04.2014, 20:05
Re: The perfect Pawn IDE? - by Djole1337 - 04.04.2014, 20:06
Re: The perfect Pawn IDE? - by Programie - 04.04.2014, 20:09
Re: The perfect Pawn IDE? - by Djole1337 - 04.04.2014, 20:10

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