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The perfect Pawn IDE? - Programie - 04.04.2014

Hi,

I'm currently searching for a perfect Pawn IDE. I know there are a lot IDEs but every IDE does not support each feature I would like to have.

Required features: The main problem I have with every Pawn IDE: I can't compile my gamemode from every file (Like it's known from Visual Studio and Java IDEs).
That problem exists because I don't use one single huge file for the complete script, instead I splitted it up in multiple small pieces (One file per function, so I find a function really fast). Maybe just take a look into the source of my server on GitHub.

Currently I'm using Notepad++ but to be honest it's not really an IDE. I lacks features like auto completion of my own functions because you have to define them in a XML file.

So, is there an IDE that would fit my needs?


Re: The perfect Pawn IDE? - Djole1337 - 04.04.2014

https://github.com/GRGServer/SAMPRac...server.pwn#L22


1) Pawn != C
2) C > *
3) You suck.


Re: The perfect Pawn IDE? - Programie - 04.04.2014

Quote:
Originally Posted by Djole1337
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It's C like


Re: The perfect Pawn IDE? - Djole1337 - 04.04.2014

Quote:
Originally Posted by Programie
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It's C like
Then why do you use it if C "sucks"?


Re: The perfect Pawn IDE? - Programie - 04.04.2014

Quote:
Originally Posted by Djole1337
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Then why do you use it if C "sucks"?
Because we have to use it?

Yes there are plugins for writing a gamemode in C++, PHP, Java, ...

But we are getting off-topic.


Re: The perfect Pawn IDE? - Djole1337 - 04.04.2014

Quote:
Originally Posted by Programie
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Because we have to use it?

Yes there are plugins for writing a gamemode in C++, PHP, Java, ...

But we are getting off-topic.
Guess what? They're written in c/c++.