[HELP] pawno
#3

the greatest problem for many textdraw begginers are the coordinates, but it isn't all that hard.
open up your paint.exe and create canvas of 640x480. you can also load a gta picture of 640x480 for better recognision of other visual interface. next thing is to draw a box somewhere. select a point at which ou would like the text to start (navigate your mouse on the 640x480 canvas) and see the coordinates at the bottom. those are the x and y you need for your textdraw. that's probably it ofc you need yo show it to player so I suggest you use something like
pawn Код:
//on top
new Text:TextDraw;

//wherever needed
TextDraw=TextDrawCreate(x,y,text);// or whatever params there are
and then you can show the player the textdraw 'TextDraw' since it has been returned on creation to the id of the actua textdraw
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Messages In This Thread
[HELP] pawno - by Drift_King786 - 23.05.2009, 20:44
Re: [HELP] pawno - by Castle - 24.05.2009, 07:24
Re: [HELP] pawno - by Ignas1337 - 24.05.2009, 07:32
Re: [HELP] pawno - by CJ101 - 24.05.2009, 07:42
Re: [HELP] pawno - by Abernethy - 24.05.2009, 09:59

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