[HELP] pawno - Printable Version
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[HELP] pawno -
Drift_King786 - 23.05.2009
erm would someone be able to create a very simple tutorial for textdraw
YES, i have been through the other tutorials
but that just doesnt really make much sense to me
i just want a small text draw, that uses a box, text and anything else that text draw can do
maybe a tutorial for the text draw to show the vehicle health
Re: [HELP] pawno -
Castle - 24.05.2009
You want a TextDraw that stays all the time for the player?
couse there are some TextDraw Makers around here
Re: [HELP] pawno -
Ignas1337 - 24.05.2009
the greatest problem for many textdraw begginers are the coordinates, but it isn't all that hard.
open up your paint.exe and create canvas of 640x480. you can also load a gta picture of 640x480 for better recognision of other visual interface. next thing is to draw a box somewhere. select a point at which ou would like the text to start (navigate your mouse on the 640x480 canvas) and see the coordinates at the bottom. those are the x and y you need for your textdraw. that's probably it

ofc you need yo show it to player so I suggest you use something like
pawn Код:
//on top
new Text:TextDraw;
//wherever needed
TextDraw=TextDrawCreate(x,y,text);// or whatever params there are
and then you can show the player the textdraw 'TextDraw' since it has been returned on creation to the id of the actua textdraw
Re: [HELP] pawno -
CJ101 - 24.05.2009
http://forum.sa-mp.com/index.php?topic=29132.0
Re: [HELP] pawno -
Abernethy - 24.05.2009
I have the same problem. Kinda'.
I know exactly about how to use them.
Just the x, y co-ordinate. All the programs that I'm using suck ass & aren't accurate at all. When i run my Game-mode. You can see them as ;
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