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[HELP] pawno - Printable Version

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+---- Thread: [HELP] pawno (/showthread.php?tid=78882)



[HELP] pawno - Drift_King786 - 23.05.2009

erm would someone be able to create a very simple tutorial for textdraw
YES, i have been through the other tutorials
but that just doesnt really make much sense to me

i just want a small text draw, that uses a box, text and anything else that text draw can do

maybe a tutorial for the text draw to show the vehicle health


Re: [HELP] pawno - Castle - 24.05.2009

You want a TextDraw that stays all the time for the player?
couse there are some TextDraw Makers around here


Re: [HELP] pawno - Ignas1337 - 24.05.2009

the greatest problem for many textdraw begginers are the coordinates, but it isn't all that hard.
open up your paint.exe and create canvas of 640x480. you can also load a gta picture of 640x480 for better recognision of other visual interface. next thing is to draw a box somewhere. select a point at which ou would like the text to start (navigate your mouse on the 640x480 canvas) and see the coordinates at the bottom. those are the x and y you need for your textdraw. that's probably it ofc you need yo show it to player so I suggest you use something like
pawn Код:
//on top
new Text:TextDraw;

//wherever needed
TextDraw=TextDrawCreate(x,y,text);// or whatever params there are
and then you can show the player the textdraw 'TextDraw' since it has been returned on creation to the id of the actua textdraw


Re: [HELP] pawno - CJ101 - 24.05.2009

http://forum.sa-mp.com/index.php?topic=29132.0


Re: [HELP] pawno - Abernethy - 24.05.2009

I have the same problem. Kinda'.
I know exactly about how to use them.
Just the x, y co-ordinate. All the programs that I'm using suck ass & aren't accurate at all. When i run my Game-mode. You can see them as ;


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