[Ajuda] CreateObject
#2

Use a mesma lуgica da stock para criar uma funзгo que move a posiзгo do objeto com SetObjectPos.
pawn Code:
stock CreateExplosionEx(playerid, Float:Distance, type, Float:Radius) //Created by [GF]Sasino97 (ME)
{
  new Float:X,Float:Y,Float:Z,Float:x2,Float:y2,Float:ang;
  GetPlayerPos(playerid,X,Y,Z);
  GetPlayerFacingAngle(playerid, ang);
  x2 = X + (Distance * floatsin(-ang, degrees));
  y2 = Y + (Distance * floatcos(-ang, degrees));
  CreateExplosion(x2,y2,Z,type,Radius);
  return 1;
}
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Messages In This Thread
CreateObject - by UzumakiNaruto - 23.03.2014, 14:27
Re: CreateObject - by Schocc - 23.03.2014, 15:54

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