Posts: 443
Threads: 21
Joined: Jul 2013
Quote:
Originally Posted by Konstantinos
That's not the only problem. You also use return in the loop instead of continue;
You must also check the Wepid because if you pass any out-of-bounds value in aWeaponNames, it's going to give a run time error: Array index out of bounds.
pawn Код:
dcmd_giveallweapon(playerid, params[]) { new Wepid, Ammo; if(sscanf(params, "ii", Wepid,Ammo)) return SendClientMessage(playerid, -1,"{FF0099}[ADMIN]{FFFFFF}/giveallweapon [Wepid] [Ammo]"); if(!(0 <= Wepid <= 46) || (Wepid == 19 || Wepid == 20 || Wepid == 21)) return SendClientMessage(playerid, -1,"Weapon IDs: 0-46. 19/20/21 are invalid."); for(new i = 0; i < MAX_PLAYERS; i++) { if(!IsPlayerConnected(i)) continue; GivePlayerWeapon(i, Wepid, Ammo); } new string[128]; format(string,sizeof(string),"{FF0099}[ADMIN]{FFFFFF}Everyone has been given a %s!",aWeaponNames[Wepid]); SendClientMessageToAll(COLOR_ADMIN,string); return 1; }
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Working perfectly.Konstantinos,its been long that i've been going through all your posts and threads,you've really helped me while coding!Every code posted by you only works fine for me!