Toy System (Not Saving Properly) +Rep
#9

So I don't need to use this?

pawn Code:
if( strcmp( key , "tCreated[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tCreated] = strval( val ); }
I thought all of that was needed but just needed to be altered?

EDIT: Didn't see your edited post.
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