public OnPlayerEditAttachedObject( playerid, response, index, modelid, boneid,
Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ,
Float:fRotX, Float:fRotY, Float:fRotZ,
Float:fScaleX, Float:fScaleY, Float:fScaleZ )
{
new string[128];
new purchasetoy = PurchaseToy[playerid];
new modifytoy = ModifyToy[playerid];
if(response == 1)
{
if(purchasetoy >= 0)
{
//Set the save info for the Toy
ToyInfo[playerid][purchasetoy][tCreated] = 1;
ToyInfo[playerid][purchasetoy][tEquipped] = 1;
ToyInfo[playerid][purchasetoy][tOffsetX] = fOffsetX;
ToyInfo[playerid][purchasetoy][tOffsetY] = fOffsetY;
ToyInfo[playerid][purchasetoy][tOffsetZ] = fOffsetZ;
ToyInfo[playerid][purchasetoy][tRotX] = fRotX;
ToyInfo[playerid][purchasetoy][tRotY] = fRotY;
ToyInfo[playerid][purchasetoy][tRotZ] = fRotZ;
ToyInfo[playerid][purchasetoy][tScaleX] = fScaleX;
ToyInfo[playerid][purchasetoy][tScaleY] = fScaleY;
ToyInfo[playerid][purchasetoy][tScaleZ] = fScaleZ;
SaveToys(playerid);
//Remove and then re-attach the saved Toy
RemovePlayerAttachedObject(playerid, purchasetoy);
SetPlayerAttachedObject(playerid,
ToyInfo[playerid][purchasetoy][tIndexID],
ToyInfo[playerid][purchasetoy][tModelID],
ToyInfo[playerid][purchasetoy][tBoneID],
ToyInfo[playerid][purchasetoy][tOffsetX],
ToyInfo[playerid][purchasetoy][tOffsetY],
ToyInfo[playerid][purchasetoy][tOffsetZ],
ToyInfo[playerid][purchasetoy][tRotX],
ToyInfo[playerid][purchasetoy][tRotY],
ToyInfo[playerid][purchasetoy][tRotZ],
ToyInfo[playerid][purchasetoy][tScaleX],
ToyInfo[playerid][purchasetoy][tScaleY],
ToyInfo[playerid][purchasetoy][tScaleZ]);
//Let them know what happened, Set their variables back to default
format(string, sizeof(string), "[TOYS]: You have purchased the %s for $500 on Index Slot %d", ToyInfo[playerid][purchasetoy][tName], ToyInfo[playerid][purchasetoy][tIndexID]);
SendClientMessage(playerid, COLOR_ORANGE, string);
PurchaseToy[playerid] = -1;
ToyModel[playerid] = -1;
strdel(ToyName[playerid], 0, 128);
return 1;
}
if(modifytoy >= 0)
{
//Save the Toys updated variables
ToyInfo[playerid][modifytoy][tEquipped] = 1;
ToyInfo[playerid][modifytoy][tOffsetX] = fOffsetX;
ToyInfo[playerid][modifytoy][tOffsetY] = fOffsetY;
ToyInfo[playerid][modifytoy][tOffsetZ] = fOffsetZ;
ToyInfo[playerid][modifytoy][tRotX] = fRotX;
ToyInfo[playerid][modifytoy][tRotY] = fRotY;
ToyInfo[playerid][modifytoy][tRotZ] = fRotZ;
ToyInfo[playerid][modifytoy][tScaleX] = fScaleX;
ToyInfo[playerid][modifytoy][tScaleY] = fScaleY;
ToyInfo[playerid][modifytoy][tScaleZ] = fScaleZ;
SaveToys(playerid);
//Remove the modified Toy and replace with updated variables
RemovePlayerAttachedObject(playerid, modifytoy);
SetPlayerAttachedObject(playerid,
ToyInfo[playerid][modifytoy][tIndexID],
ToyInfo[playerid][modifytoy][tModelID],
ToyInfo[playerid][modifytoy][tBoneID],
ToyInfo[playerid][modifytoy][tOffsetX],
ToyInfo[playerid][modifytoy][tOffsetY],
ToyInfo[playerid][modifytoy][tOffsetZ],
ToyInfo[playerid][modifytoy][tRotX],
ToyInfo[playerid][modifytoy][tRotY],
ToyInfo[playerid][modifytoy][tRotZ],
ToyInfo[playerid][modifytoy][tScaleX],
ToyInfo[playerid][modifytoy][tScaleY],
ToyInfo[playerid][modifytoy][tScaleZ]);
//Let the player know what happened
format(string, sizeof(string), "[TOYS]: You have edited the %s on Index Slot %d", ToyInfo[playerid][modifytoy][tName], ToyInfo[playerid][modifytoy][tIndexID]);
SendClientMessage(playerid, COLOR_ORANGE, string);
ModifyToy[playerid] = -1;
return 1;
}
}
if(response == 0)
{
if(purchasetoy >= 0)
{
//Remove the players Toy they cancelled the purchase of
RemovePlayerAttachedObject(playerid, purchasetoy);
SendClientMessage(playerid, COLOR_ORANGE, "[TOYS]: You have cancelled the purchase of your Toy");
//Reset the Toys variables to default
strdel(ToyInfo[playerid][purchasetoy][tName], 0, 128);
ToyInfo[playerid][purchasetoy][tIndexID] = 0;
ToyInfo[playerid][purchasetoy][tModelID] = 0;
ToyInfo[playerid][purchasetoy][tBoneID] = 0;
ToyInfo[playerid][purchasetoy][tOffsetX] = 0.0;
ToyInfo[playerid][purchasetoy][tOffsetY] = 0.0;
ToyInfo[playerid][purchasetoy][tOffsetZ] = 0.0;
ToyInfo[playerid][purchasetoy][tRotX] = 0.0;
ToyInfo[playerid][purchasetoy][tRotY] = 0.0;
ToyInfo[playerid][purchasetoy][tRotZ] = 0.0;
ToyInfo[playerid][purchasetoy][tScaleX] = 0.0;
ToyInfo[playerid][purchasetoy][tScaleY] = 0.0;
ToyInfo[playerid][purchasetoy][tScaleZ] = 0.0;
PurchaseToy[playerid] = -1;
ToyModel[playerid] = -1;
strdel(ToyName[playerid], 0, 128);
return 1;
}
if(modifytoy >= 0)
{
//Remove the players Toy they cancelled the editing of
RemovePlayerAttachedObject(playerid, modifytoy);
SendClientMessage(playerid, COLOR_ORANGE, "[TOYS]: You have cancelled the editing of your Toy");
//Reset the Toys variables to default
SetPlayerAttachedObject(playerid,
ToyInfo[playerid][modifytoy][tIndexID],
ToyInfo[playerid][modifytoy][tModelID],
ToyInfo[playerid][modifytoy][tBoneID],
ToyInfo[playerid][modifytoy][tOffsetX],
ToyInfo[playerid][modifytoy][tOffsetY],
ToyInfo[playerid][modifytoy][tOffsetZ],
ToyInfo[playerid][modifytoy][tRotX],
ToyInfo[playerid][modifytoy][tRotY],
ToyInfo[playerid][modifytoy][tRotZ],
ToyInfo[playerid][modifytoy][tScaleX],
ToyInfo[playerid][modifytoy][tScaleY],
ToyInfo[playerid][modifytoy][tScaleZ]);
ModifyToy[playerid] = -1;
return 1;
}
}
return 1;
}
forward SaveToys(playerid);
public SaveToys(playerid)
{
for(new x = 0; x < MAX_TOYS; x++)
{
if(IsPlayerConnected(playerid))
{
if(PLogged[playerid])
{
new stringtoy[128];
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File: hFile = fopen(stringtoy, io_write);
if (hFile)
{
new var[32];
format(var, 32, "tCreated[x]=%d\n", ToyInfo[playerid][x][tCreated]);fwrite(hFile, var);
format(var, 32, "tEquipped[x]=%d\n", ToyInfo[playerid][x][tEquipped]);fwrite(hFile, var);
format(var, 32, "tName[x]=%s\n", ToyInfo[playerid][x][tName]);fwrite(hFile, var);
format(var, 32, "tIndexID[x]=%d\n", ToyInfo[playerid][x][tIndexID]);fwrite(hFile, var);
format(var, 32, "tModelID[x]=%d\n", ToyInfo[playerid][x][tModelID]);fwrite(hFile, var);
format(var, 32, "tBoneID[x]=%d\n", ToyInfo[playerid][x][tBoneID]);fwrite(hFile, var);
format(var, 32, "tOffsetX[x]=%f\n", ToyInfo[playerid][x][tOffsetX]);fwrite(hFile, var);
format(var, 32, "tOffsetY[x]=%f\n", ToyInfo[playerid][x][tOffsetY]);fwrite(hFile, var);
format(var, 32, "tOffsetZ[x]=%f\n", ToyInfo[playerid][x][tOffsetZ]);fwrite(hFile, var);
format(var, 32, "tRotX[x]=%f\n", ToyInfo[playerid][x][tRotX]);fwrite(hFile, var);
format(var, 32, "tRotY[x]=%f\n", ToyInfo[playerid][x][tRotY]);fwrite(hFile, var);
format(var, 32, "tRotZ[x]=%f\n", ToyInfo[playerid][x][tRotZ]);fwrite(hFile, var);
format(var, 32, "tScaleX[x]=%f\n", ToyInfo[playerid][x][tScaleX]);fwrite(hFile, var);
format(var, 32, "tScaleY[x]=%f\n", ToyInfo[playerid][x][tScaleY]);fwrite(hFile, var);
format(var, 32, "tScaleZ[x]=%f\n", ToyInfo[playerid][x][tScaleZ]);fwrite(hFile, var);
fclose(hFile);
}
}
}
}
return 1;
}
enum ToySystem
{
tCreated,
tEquipped,
tName[128], // LINE 1049
tIndexID,
tModelID,
tBoneID,
Float: tOffsetX,
Float: tOffsetY,
Float: tOffsetZ,
Float: tRotX,
Float: tRotY,
Float: tRotZ,
Float: tScaleX,
Float: tScaleY,
Float: tScaleZ
}
new ToyInfo[MAX_PLAYERS][MAX_TOYS][ToySystem];
forward SaveToys(playerid);
public SaveToys(playerid)
{
if(IsPlayerConnected(playerid) && PLogged[playerid])
{
new stringtoy[55], var[32];
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File: hFile = fopen(stringtoy, io_write);
if(!hFile) return 0;
for(new x = 0; x < MAX_TOYS; x++)
{
format(var, 32, "tCreated[%d]=%d\r\n", x, ToyInfo[playerid][x][tCreated]);
fwrite(hFile, var);
format(var, 32, "tEquipped[%d]=%d\r\n", x, ToyInfo[playerid][x][tEquipped]);
fwrite(hFile, var);
format(var, 32, "tName[%d]=%s\r\n", x, ToyInfo[playerid][x][tName]);
fwrite(hFile, var);
format(var, 32, "tIndexID[%d]=%d\r\n", x, ToyInfo[playerid][x][tIndexID]);
fwrite(hFile, var);
format(var, 32, "tModelID[%d]=%d\r\n", x, ToyInfo[playerid][x][tModelID]);
fwrite(hFile, var);
format(var, 32, "tBoneID[%d]=%d\r\n", x, ToyInfo[playerid][x][tBoneID]);
fwrite(hFile, var);
format(var, 32, "tOffsetX[%d]=%f\r\n", x, ToyInfo[playerid][x][tOffsetX]);
fwrite(hFile, var);
format(var, 32, "tOffsetY[%d]=%f\r\n", x, ToyInfo[playerid][x][tOffsetY]);
fwrite(hFile, var);
format(var, 32, "tOffsetZ[%d]=%f\r\n", x, ToyInfo[playerid][x][tOffsetZ]);
fwrite(hFile, var);
format(var, 32, "tRotX[%d]=%f\r\n", x, ToyInfo[playerid][x][tRotX]);
fwrite(hFile, var);
format(var, 32, "tRotY[%d]=%f\r\n", x, ToyInfo[playerid][x][tRotY]);
fwrite(hFile, var);
format(var, 32, "tRotZ[%d]=%f\r\n", x, ToyInfo[playerid][x][tRotZ]);
fwrite(hFile, var);
format(var, 32, "tScaleX[%d]=%f\r\n", x, ToyInfo[playerid][x][tScaleX]);
fwrite(hFile, var);
format(var, 32, "tScaleY[%d]=%f\r\n", x, ToyInfo[playerid][x][tScaleY]);
fwrite(hFile, var);
format(var, 32, "tScaleZ[%d]=%f\r\n", x, ToyInfo[playerid][x][tScaleZ]);
fwrite(hFile, var);
}
fclose(hFile);
return 1;
}
return 0;
}
pawn Code:
|
pawn Code:
|
forward LoadToys(playerid);
public LoadToys(playerid)
{
new stringtoy[128];
for(new x = 0; x < MAX_TOYS; x++)
{
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File:example = fopen(stringtoy, io_read);
if(example)
{
new key[ 256 ] , val[ 256 ];
new Data[ 256 ];
while ( fread( example , Data , sizeof( Data ) ) )
{
key = ini_GetKey( Data );
if( strcmp( key , "tCreated[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tCreated] = strval( val ); }
if( strcmp( key , "tEquipped[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tEquipped] = strval( val ); }
if( strcmp( key , "tName[x]" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(ToyInfo[playerid][x][tName], val, 0, strlen(val)-1, 128); }
if( strcmp( key , "tIndexID[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tIndexID] = strval( val ); }
if( strcmp( key , "tModelID[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tModelID] = strval( val ); }
if( strcmp( key , "tBoneID[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tBoneID] = strval( val ); }
if( strcmp( key , "tOffsetX[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tOffsetX] = floatstr( val ); } // Line 5125
if( strcmp( key , "tOffsetY[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tOffsetY] = floatstr( val ); }
if( strcmp( key , "tOffsetZ[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tOffsetZ] = floatstr( val ); }
if( strcmp( key , "tRotX[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tRotX] = floatstr( val ); }
if( strcmp( key , "tRotY[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tRotY] = floatstr( val ); }
if( strcmp( key , "tRotZ[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tRotZ] = floatstr( val ); }
if( strcmp( key , "tScaleX[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tScaleX] = floatstr( val ); }
if( strcmp( key , "tScaleY[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tScaleY] = floatstr( val ); }
if( strcmp( key , "tScaleZ[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tScaleZ] = floatstr( val ); } // Line 5133
}
fclose(example);
}
}
return 1;
}
format(var, 32, "tCreated[%d]=%d\r\n", x, ToyInfo[playerid][x][tCreated]);
format(var, 32, "tCreated[x]=%d\r\n", ToyInfo[playerid][x][tCreated]);
forward LoadToys(playerid);
public LoadToys(playerid)
{
new stringtoy[55];
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File:example = fopen(stringtoy, io_read);
if(!example) return 0;
new key[ 15 ] , Data[ 256 ];
for(new x = 0; x < MAX_TOYS; x++)
{
while ( fread( example , Data ) )
{
strcat( ( key[0] = '\0', key ), ini_GetKey( Data ), sizeof( key ) );
if( strcmp( key , "tCreated[x]" , true ) == 0 ) ToyInfo[playerid][x][tCreated] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tEquipped[x]" , true ) == 0 ) ToyInfo[playerid][x][tEquipped] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tName[x]" , true ) == 0 ) strcat( ( ToyInfo[playerid][x][tName][0] = '\0', ToyInfo[playerid][x][tName] ), ini_GetValue( Data ), 128 );
if( strcmp( key , "tIndexID[x]" , true ) == 0 ) ToyInfo[playerid][x][tIndexID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tModelID[x]" , true ) == 0 ) ToyInfo[playerid][x][tModelID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tBoneID[x]" , true ) == 0 ) ToyInfo[playerid][x][tBoneID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tOffsetX[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetX] = floatstr( ini_GetValue( Data ) ); // Line 5125
if( strcmp( key , "tOffsetY[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tOffsetZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetZ] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotX[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotX] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotY[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotZ] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleX[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleX] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleY[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleZ] = floatstr( ini_GetValue( Data ) ); // Line 5133
}
}
return fclose(example);
}
if( strcmp( key , "tCreated[x]" , true ) == 0 ) { val = ini_GetValue( Data ); ToyInfo[playerid][x][tCreated] = strval( val ); }
Change all formats in saving from
pawn Code:
pawn Code:
and better loading pawn Code:
|
forward SaveToys(playerid);
public SaveToys(playerid)
{
if(IsPlayerConnected(playerid) && PLogged[playerid])
{
new stringtoy[55], var[32];
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File: hFile = fopen(stringtoy, io_write);
if(!hFile) return 0;
for(new x = 0; x < MAX_TOYS; x++)
{
format(var, 32, "tCreated[x]=%d\r\n", ToyInfo[playerid][x][tCreated]);
fwrite(hFile, var);
format(var, 32, "tEquipped[x]=%d\r\n", ToyInfo[playerid][x][tEquipped]);
fwrite(hFile, var);
format(var, 32, "tName[x]=%s\r\n", ToyInfo[playerid][x][tName]);
fwrite(hFile, var);
format(var, 32, "tIndexID[x]=%d\r\n", ToyInfo[playerid][x][tIndexID]);
fwrite(hFile, var);
format(var, 32, "tModelID[x]=%d\r\n", ToyInfo[playerid][x][tModelID]);
fwrite(hFile, var);
format(var, 32, "tBoneID[x]=%d\r\n", ToyInfo[playerid][x][tBoneID]);
fwrite(hFile, var);
format(var, 32, "tOffsetX[x]=%f\r\n", ToyInfo[playerid][x][tOffsetX]);
fwrite(hFile, var);
format(var, 32, "tOffsetY[x]=%f\r\n", ToyInfo[playerid][x][tOffsetY]);
fwrite(hFile, var);
format(var, 32, "tOffsetZ[x]=%f\r\n", ToyInfo[playerid][x][tOffsetZ]);
fwrite(hFile, var);
format(var, 32, "tRotX[x]=%f\r\n", ToyInfo[playerid][x][tRotX]);
fwrite(hFile, var);
format(var, 32, "tRotY[x]=%f\r\n", ToyInfo[playerid][x][tRotY]);
fwrite(hFile, var);
format(var, 32, "tRotZ[x]=%f\r\n", ToyInfo[playerid][x][tRotZ]);
fwrite(hFile, var);
format(var, 32, "tScaleX[x]=%f\r\n", ToyInfo[playerid][x][tScaleX]);
fwrite(hFile, var);
format(var, 32, "tScaleY[x]=%f\r\n", ToyInfo[playerid][x][tScaleY]);
fwrite(hFile, var);
format(var, 32, "tScaleZ[x]=%f\r\n", ToyInfo[playerid][x][tScaleZ]);
fwrite(hFile, var);
}
fclose(hFile);
return 1;
}
return 0;
}
forward LoadToys(playerid);
public LoadToys(playerid)
{
new stringtoy[55];
format(stringtoy, sizeof(stringtoy), "South-WestRP/PlayerToys/%s.ini", GetPlayerNameEx(playerid));
new File:example = fopen(stringtoy, io_read);
if(!example) return 0;
new key[ 15 ] , Data[ 256 ];
for(new x = 0; x < MAX_TOYS; x++)
{
while ( fread( example , Data ) )
{
strcat( ( key[0] = '\0', key ), ini_GetKey( Data ), sizeof( key ) );
if( strcmp( key , "tCreated[x]" , true ) == 0 ) ToyInfo[playerid][x][tCreated] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tEquipped[x]" , true ) == 0 ) ToyInfo[playerid][x][tEquipped] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tName[x]" , true ) == 0 ) strcat( ( ToyInfo[playerid][x][tName][0] = '\0', ToyInfo[playerid][x][tName] ), ini_GetValue( Data ), 128 );
if( strcmp( key , "tIndexID[x]" , true ) == 0 ) ToyInfo[playerid][x][tIndexID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tModelID[x]" , true ) == 0 ) ToyInfo[playerid][x][tModelID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tBoneID[x]" , true ) == 0 ) ToyInfo[playerid][x][tBoneID] = strval( ini_GetValue( Data ) );
if( strcmp( key , "tOffsetX[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetX] = floatstr( ini_GetValue( Data ) ); // Line 5125
if( strcmp( key , "tOffsetY[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tOffsetZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tOffsetZ] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotX[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotX] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotY[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tRotZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tRotZ] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleX[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleX] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleY[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleY] = floatstr( ini_GetValue( Data ) );
if( strcmp( key , "tScaleZ[x]" , true ) == 0 ) ToyInfo[playerid][x][tScaleZ] = floatstr( ini_GetValue( Data ) ); // Line 5133
}
}
return fclose(example);
}