Traffic Signs Bug on Script
#2

This script was created in 0.3d. Unfortunately, the new objects added in 0.3e have overwritten the modelids I had used. If you go here you can see that modelid 19412 is now being used for a wall.

To change that, open the CUSTOM.ide and change the first number on every line to 19522 or higher. Then change the modelids in the script accordingly.
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Messages In This Thread
Traffic Signs Bug on Script - by dimitri8 - 15.02.2014, 10:17
Re: Traffic Signs Bug on Script - by Vince - 15.02.2014, 10:41
Re: Traffic Signs Bug on Script - by dimitri8 - 15.02.2014, 10:49
Re: Traffic Signs Bug on Script - by dimitri8 - 15.02.2014, 12:31

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