Traffic Signs Bug on Script - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Traffic Signs Bug on Script (
/showthread.php?tid=494918)
Traffic Signs Bug on Script -
dimitri8 - 15.02.2014
Hey I installed it from there :
https://sampforum.blast.hk/showthread.php?tid=285398
I put everything in scriptfiles everything execpt the .pwn in the filterscripts, re-compiled well...
And when I'm doing /changesign or going to the specific sign that scripted :
Here's ex what this is showing me :
Re: Traffic Signs Bug on Script -
Vince - 15.02.2014
This script was created in 0.3d. Unfortunately, the new objects added in 0.3e have overwritten the modelids I had used. If you go
here you can see that modelid 19412 is now being used for a wall.
To change that, open the CUSTOM.ide and change the first number on every line to 19522 or higher. Then change the modelids in the script accordingly.
Re: Traffic Signs Bug on Script -
dimitri8 - 15.02.2014
Can you tell me the exactly numbers , 19522 till ?
Re: Traffic Signs Bug on Script -
dimitri8 - 15.02.2014
Please help me...