12.02.2014, 16:23
Thanks guys!
Yeah, good idea! But with the InterpolateCameraPos, it looks better. The camera's position is not always at the same position. When you shoot the bullet, the camera is far, and it's getting close.
No. It does not interact with players, vehicles (and skies (lol) ).
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Holy shit, very good job. Instead of InterpolateCameraPos you can attach an object to the bullet object and attach player's camera in that object.
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No. It does not interact with players, vehicles (and skies (lol) ).


