[0.3Z] Bullet cam -
kadaradam - 11.02.2014
About:
A game inspired me to make this script, it's called "Sniper Elite".
The script only works with the Sniper Riffle(34). Vehicles and players are not supported!
Bugs:
Sometimes the camera stops moving. It's probably a SA-MP bug, not a script.
Video:
[ame]http://www.youtube.com/watch?v=5x7flKNjCRQ[/ame]
Credits:
kadaradam - Creator
Download:
Click here
Sorry for my english!
Re: [0.3Z] Bullet cam -
BodyBoardVEVO - 11.02.2014
AWEEEEESOOOOOMEEE !
Re: [0.3Z] Bullet cam -
newbienoob - 11.02.2014
EDIT: nvm.. nice script anyways
Re: [0.3Z] Bullet cam - Patrick - 11.02.2014
LoL Nice and Unique creation, this would be good for movies and matrix stuff.
Re: [0.3Z] Bullet cam -
LeGGGeNNdA - 11.02.2014
Great job, +repped
Re: [0.3Z] Bullet cam -
Omar55555 - 11.02.2014
isn't that should be posted in 3.0z scripting ??
other than that very good !!
Re: [0.3Z] Bullet cam -
iZN - 11.02.2014
Quote:
Originally Posted by Omar55555
isn't that should be posted in 3.0z scripting ??
other than that very good !!
|
0.3z* not 3.0z and no it shouldn't be posted there. That board is currently temporary, when the full version will be released, the board will be removed.
OT: Very nice idea! I like it.
Re: [0.3Z] Bullet cam -
Cebo - 11.02.2014
holly s.
GREAT!
Re: [0.3Z] Bullet cam -
Nightcell - 11.02.2014
Awesome stuff mate!
Re: [0.3Z] Bullet cam -
Abagail - 11.02.2014
Nice script, mate. And for that you get some nice reputation points. Keep up the good work please.
Respuesta: [0.3Z] Bullet cam -
OTACON - 12.02.2014
nice, good job.
Respuesta: [0.3Z] Bullet cam -
MugiwaraNoLuffy - 12.02.2014
Holy shit, very good job. Instead of InterpolateCameraPos you can attach an object to the bullet object and attach player's camera in that object.
Re: [0.3Z] Bullet cam -
Pagle - 12.02.2014
C:\Documents and Settings\CJ\Desktop\webcam.pwn(63) : error 017: undefined symbol "VectorSize"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Please Help Me
Re: [0.3Z] Bullet cam -
Rube - 12.02.2014
WoW haha fantastic scripting
It'll be so awesome to use for Roleplay scripts XD!
Respuesta: Re: [0.3Z] Bullet cam -
OTACON - 12.02.2014
Quote:
Originally Posted by Pagle
C:\Documents and Settings\CJ\Desktop\webcam.pwn(63) : error 017: undefined symbol "VectorSize"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Error.
Please Help Me
|
You must upgrade the version 0.3z
https://sampforum.blast.hk/showthread.php?tid=487997
Re: [0.3Z] Bullet cam -
iWhite - 12.02.2014
What if you shoot to the sky? The bullet will fly forever?
Re: [0.3Z] Bullet cam -
kadaradam - 12.02.2014
Thanks guys!
Quote:
Originally Posted by MugiwaraNoLuffy
Holy shit, very good job. Instead of InterpolateCameraPos you can attach an object to the bullet object and attach player's camera in that object.
|
Yeah, good idea! But with the InterpolateCameraPos, it looks better. The camera's position is not always at the same position. When you shoot the bullet, the camera is far, and it's getting close.
Quote:
Originally Posted by iWhite
What if you shoot to the sky? The bullet will fly forever?
|
No. It does not interact with players, vehicles (and skies (lol) ).
Re: [0.3Z] Bullet cam -
Error000 - 12.02.2014
Dope and unique, +repped.
Respuesta: [0.3Z] Bullet cam -
ADOK1NG - 13.02.2014
NICE + NICE= COOL : 3
Re: [0.3Z] Bullet cam -
Lordzy - 13.02.2014
Nice! It reminds me about Max Payne 2's sniper shots