OnPlayerTakeDamage
#2

That means that
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
is already emplemented somewhere else.
Reply


Messages In This Thread
OnPlayerTakeDamage - by FaZeRs - 10.02.2014, 19:43
Re: OnPlayerTakeDamage - by EmilLykke - 10.02.2014, 19:45
Re: OnPlayerTakeDamage - by [EnErGyS]KING - 10.02.2014, 19:47
Re: OnPlayerTakeDamage - by Mattakil - 10.02.2014, 19:47
Re: OnPlayerTakeDamage - by FaZeRs - 10.02.2014, 19:48
Re: OnPlayerTakeDamage - by Mahde - 11.02.2014, 05:57
Re: OnPlayerTakeDamage - by M3HR4N - 11.02.2014, 07:33
Re: OnPlayerTakeDamage - by DaniceMcHarley - 11.02.2014, 07:40

Forum Jump:


Users browsing this thread: 1 Guest(s)