12.05.2009, 14:19
Quote:
Originally Posted by ArcticFox
use TextDrawShowForPlayer at OnPlayerRequestClass and TextDrawHideForPlayer at spawn (like backwardsman97 sayed)
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public OnPlayerRequestClass(playerid, classid)
Код:
public OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2520.000000, -1675.000000, 19.382625); SetPlayerFacingAngle(playerid, 211.813964); SetPlayerCameraPos(playerid,2522.000000,-1676.000000,20.45555); SetPlayerCameraLookAt(playerid,2482.000000,-1669.000000,13.000000); ApplyAnimation(playerid,"PED","IDLE_chat",4.1,0,1,1,1,1); PlaySoundForPlayer(playerid, 1097); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, Textdraw2); TextDrawShowForPlayer(playerid, Textdraw3); TextDrawShowForPlayer(playerid, Textdraw4); return 1; }
Код:
public OnPlayerSpawn(playerid) { if (gTrackTime>10) { GridSetupPlayer(playerid); SetTimerEx("GridSetup", TIME_GIVE_CAR,0,"d", playerid); } else SendClientMessage(playerid,COLOR_DARKGREEN,"The track is changing, please wait.."); PlaySoundForPlayer(playerid, 1186); spawned[playerid]=1; //SetPlayerVirtualWorld(playerid,0); //SetPlayerVirtualWorld(playerid,0) TextDrawHideForPlayer(playerid, Textdraw0); TextDrawHideForPlayer(playerid, Textdraw1); TextDrawHideForPlayer(playerid, Textdraw2); TextDrawHideForPlayer(playerid, Textdraw3); TextDrawHideForPlayer(playerid, Textdraw4); return 1; }