29.01.2014, 04:44
Quote:
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What i'm trying to do is make it play a noise with only a certain weapon so... would i do this
Код:
public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid)
{
if(GetPlayerWeapon(playerid) == 23)
{
PlaySoundForPlayersInRange(6003, 14.0, x, y, z);
}
return 1;
}
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PlaySoundForPlayersInRange(6003, 14.0, 0, 0, 0);


