15.01.2014, 20:29
Explнcate mejor...
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new string[144];
format(string, sizeof(string), "-(%0.2f%%)", amount);
GameTextForPlayer(playerid, string, 3000, 3);
}
return 1;
}