04.01.2014, 08:16
UPDATED! [V0.3]
New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this
)
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)
Bug fixes:
* Fixed a major capture zone bug, people no longer actually capture the zone when leaving the checkpoint.
* Fixed some slight typos
Plans:
* The team controlling the capture-zone will be able to use the briefcase.
Download links:
* https://mega.co.nz/#!8ExGiLID!RNDXkT...SKhjWQrRgXAyuU
* https://www.mediafire.com/?9uj9654y4r7abjc
New features:
* Tear-Gas actually should affect people (Credits to 2 of my good friends for helping me with this
![Cheesy](images/smilies/biggrin.png)
* Added an auto-eject if players vehicle(Plane/Heli) is at 450health, or lower than 450 health.
* Added a small anti-team attack feature(Attacker gets slapped..)
* Players in duel/war-zone/gun-game don't get punished by the anti-team attack
* If somebody team-kills someone, his health gets set to 1, he looses 1 score and 2000$
* Team-killing won't increase the players kills/kills-spree.
* Added vehicles around the bases, and the capture zone.
* A briefcase at the Train-Station(Anti-tear gas mask, and 2 tear gases)
Bug fixes:
* Fixed a major capture zone bug, people no longer actually capture the zone when leaving the checkpoint.
* Fixed some slight typos
Plans:
* The team controlling the capture-zone will be able to use the briefcase.
Download links:
* https://mega.co.nz/#!8ExGiLID!RNDXkT...SKhjWQrRgXAyuU
* https://www.mediafire.com/?9uj9654y4r7abjc