03.01.2014, 18:14
Код:
CMD:respawngcars(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] < 3) return SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use this command."); new string[128], familyid, fv; new family, vehicleid; new gangvehicleid = GetGangFreeVehicleId(family); if(sscanf(params, "d", familyid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /respawngcars [familyid]"); switch(familyid) { case 1: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 2: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 3: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 4: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 6: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 7: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 8: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 9: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 10: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 11: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 12: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 13: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 14: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 15: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } case 16: { for(new f = 0; f < MAX_FAMILY; f++) { SetVehicleToRespawn(gangvehicleid[fv++]); } } } format(string, sizeof(string), "You have respawned family %d's vehicles.", familyid); SendClientMessage(playerid, COLOR_WHITE, string); return 1; }