What does this error say?
#4

Код:
CMD:respawngcars(playerid, params[])
{
	if(PlayerInfo[playerid][pAdmin] < 3) return SendClientMessageEx(playerid, COLOR_GRAD2, "You are not authorized to use this command.");
	new string[128], familyid, fv;
	new family, vehicleid;
	new gangvehicleid = GetGangFreeVehicleId(family);
	if(sscanf(params, "d", familyid)) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /respawngcars [familyid]");
	switch(familyid) {
	    case 1: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 2: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 3: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 4: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 6: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 7: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 8: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 9: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 10: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 11: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 12: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 13: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 14: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 15: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
		case 16: {
			for(new f = 0; f < MAX_FAMILY; f++) {
			    SetVehicleToRespawn(gangvehicleid[fv++]);
			}
		}
	}
	format(string, sizeof(string), "You have respawned family %d's vehicles.", familyid);
	SendClientMessage(playerid, COLOR_WHITE, string);
	return 1;
}
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Messages In This Thread
What does this error say? - by yaron0600 - 03.01.2014, 17:56
Re: What does this error say? - by LoLeC - 03.01.2014, 18:04
Re : What does this error say? - by Flobesst - 03.01.2014, 18:06
Re: What does this error say? - by yaron0600 - 03.01.2014, 18:14

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