30.11.2013, 13:50
Pre-load the animation before.
And you'll have to set the value of the bar with SetProgressBarValue or SetPlayerProgressBarValue (depends on what version of the include you use).
pawn Код:
stock PreloadAnimLib(playerid, animlib[])
{
ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}