19.11.2013, 12:06
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17240) : error 035: argument type mismatch (argument 2)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17240) : error 035: argument type mismatch (argument 2)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17241) : error 035: argument type mismatch (argument 2)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17239) : warning 203: symbol is never used: "armanome"
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17239) : warning 204: symbol is assigned a value that is never used: "mortonome"
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(1723
: warning 204: symbol is assigned a value that is never used: "armaname"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
new armaname[32]; (1723![Cool](images/smilies/cool.gif)
new killername[MAX_PLAYER_NAME], mortonome[MAX_PLAYER_NAME], armanome; (17239)
GetWeaponName(killerid, armanome, sizeof (armanome)); (17240)
SendClientMessageToAll(playerid, COLOR_WHITE, "%s foi morto por %s, com a arma %s", killername, mortoname, armanome); (17241)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17240) : error 035: argument type mismatch (argument 2)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17241) : error 035: argument type mismatch (argument 2)
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17239) : warning 203: symbol is never used: "armanome"
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(17239) : warning 204: symbol is assigned a value that is never used: "mortonome"
D:\Documents and Settings\Administrator\Desktop\RPG\Gamemodes\ULTRA 2.pwn(1723
![Cool](images/smilies/cool.gif)
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Errors.
new armaname[32]; (1723
![Cool](images/smilies/cool.gif)
new killername[MAX_PLAYER_NAME], mortonome[MAX_PLAYER_NAME], armanome; (17239)
GetWeaponName(killerid, armanome, sizeof (armanome)); (17240)
SendClientMessageToAll(playerid, COLOR_WHITE, "%s foi morto por %s, com a arma %s", killername, mortoname, armanome); (17241)