21.04.2009, 13:04
Quote:
Originally Posted by [JIeXa
]
public OnPlayerStateChange(playerid, newstate, oldstate) if(newstate == PLAYER_STATE_DRIVER) ApplyAnimation(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0); my short version ![]() |