/skin
#3

Do you mean save the skin on disconnection, or just on respawn? If on respawn:
pawn Код:
new PlayerSkin[MAX_PLAYERS];   // On top of your script.

// Under your /skin command.
PlayerSkin[playerid] = skin;   // Change the "skin" to the variable used on the command on SetPlayerSkin.

// Under OnPlayerSpawn.
SetPlayerSkin(playerid, PlayerSkin[playerid]);
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Messages In This Thread
/skin - by kbalor - 01.10.2013, 19:14
Re: /skin - by Lidor124 - 01.10.2013, 19:17
Re: /skin - by Dragonsaurus - 01.10.2013, 19:27
Re: /skin - by kbalor - 01.10.2013, 19:37
Re: /skin - by Konstantinos - 01.10.2013, 19:40
Re: /skin - by Dragonsaurus - 01.10.2013, 19:40
Re: /skin - by EiresJason - 01.10.2013, 19:41
Re: /skin - by kbalor - 01.10.2013, 19:50
Re: /skin - by Dragonsaurus - 01.10.2013, 20:06
Re: /skin - by kbalor - 01.10.2013, 20:19

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