/skin -
kbalor - 01.10.2013
Hi I have a filterscript but it doesn't have an /skin command that save. How can make when I do /skin then after I spawn the skin should be the one that I set before? Also when player do quit and after they came back again in the server the last skin they saved should be loaded or set.
Thanks in advance.
Re: /skin -
Lidor124 - 01.10.2013
Do you use any Include for save like dini or something? what is your define of skin?
Re: /skin -
Dragonsaurus - 01.10.2013
Do you mean save the skin on disconnection, or just on respawn? If on respawn:
pawn Код:
new PlayerSkin[MAX_PLAYERS]; // On top of your script.
// Under your /skin command.
PlayerSkin[playerid] = skin; // Change the "skin" to the variable used on the command on SetPlayerSkin.
// Under OnPlayerSpawn.
SetPlayerSkin(playerid, PlayerSkin[playerid]);
Re: /skin -
kbalor - 01.10.2013
Sorry I checked my filterscript again and I see that its using a skin saving
Код:
public LoginPlayer(playerid, name[], value[])
{
INI_Int("Level", pInfo[playerid][pLevel]);
INI_Int("Donator", pInfo[playerid][Donator]);
INI_Int("Banned", pInfo[playerid][Banned]);
INI_Int("Kills", pInfo[playerid][Kills]);
INI_Int("Deaths", pInfo[playerid][Deaths]);
INI_Int("Muted", pInfo[playerid][Muted]);
INI_Int("Score", pInfo[playerid][Score]);
INI_Int("Cash", pInfo[playerid][Cash]);
INI_Int("Skin", pInfo[playerid][Skin]);
INI_String("LastLoggedIP", pInfo[playerid][IP], 16);
INI_Int("TotalSeconds", pInfo[playerid][TotalSecs]);
return 1;
}
But when I do set my /skin ingame (example: /skin 22) then after commit suicide then I spawn my skin changes back to the first one (anyway I found also this cmd for skin)
Код:
CMD:skin(playerid,params[])
{
new skinid;
if(sscanf(params, "i", skinid)) return
SendClientMessage(playerid, white, "{FFFF00}Usage: /setskin <Skin ID>") ;
if(IsPlayerConnected(playerid))
{
if(skinid < 0 || skinid > 299) return SendClientMessage(playerid, red, ">> Invaild Skin ID. Must be between <0-299>");
GameTextForPlayer(playerid,"~g~Skin Changed",2000,3);
return SetPlayerSkin(playerid, skinid);
}
else return ShowMessage(playerid, red, 2);
}
EDIT: Dragonsaurus: How about when player disconnect? then reconnect again in the server. It should load the last skin used. Is that possible?
Re: /skin -
Konstantinos - 01.10.2013
pawn Код:
CMD:skin(playerid,params[])
{
new skinid;
if(sscanf(params, "i", skinid)) return
SendClientMessage(playerid, white, "{FFFF00}Usage: /setskin <Skin ID>") ;
if(IsPlayerConnected(playerid))
{
if(skinid < 0 || skinid > 299) return SendClientMessage(playerid, red, ">> Invaild Skin ID. Must be between <0-299>");
GameTextForPlayer(playerid,"~g~Skin Changed",2000,3);
pInfo[playerid][Skin] = skinid;
return SetPlayerSkin(playerid, skinid);
}
else return ShowMessage(playerid, red, 2);
}
and in OnPlayerSpawn
pawn Код:
SetPlayerSkin(playerid, pInfo[playerid][Skin]);
Re: /skin -
Dragonsaurus - 01.10.2013
Quote:
Originally Posted by Dragonsaurus
Do you mean save the skin on disconnection, or just on respawn? If on respawn:
pawn Код:
new PlayerSkin[MAX_PLAYERS]; // On top of your script.
// Before SetPlayerSkin(playerid, skinid); PlayerSkin[playerid] = skinid;
// Under OnPlayerSpawn. SetPlayerSkin(playerid, PlayerSkin[playerid]);
|
I already posted the solution. Just changed the skin to skinid.
Re: /skin -
EiresJason - 01.10.2013
pawn Код:
//under OnPlayerSpawn
SetPlayerSkin(playerid,pInfo[playerid][Skin]);
EDIT: Too late xD
Re: /skin -
kbalor - 01.10.2013
Guys I found out that I am using this underonplayerspawn
Код:
if(GetPVarInt(playerid,"Useskin") == 1)
{
SetPlayerSkin(playerid, pInfo[playerid][Skin]);
}
Which one should I used?
EDIT: Also please kindly post the whole script coz I got confused.
Re: /skin -
Dragonsaurus - 01.10.2013
Quote:
Originally Posted by Konstantinos
pawn Код:
pInfo[playerid][Skin] = skinid;
|
You did not see this.
Put it after the SetPVInt(bla bla);
Re: /skin -
kbalor - 01.10.2013
Quote:
Originally Posted by Dragonsaurus
You did not see this.
Put it after the SetPVInt(bla bla);
|
aww sweet man! good job its working! but the last thing is that after I disconnect and came back to server then choose random skin from character selector. The last skin before I disconnect was gone. I should spawn with the last skin.