Stay within the world boundaries after death? WTF?
#9

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
	SendDeathMessage(killerid, playerid, reason); /* Message а droite de l'йcran lorsqu'un joueur est mort. */
	joueurmort[playerid] = 1; /* On met la variable а '1' aprиs la mort. */
	PlayerInfo[killerid][pKills]++;
	PlayerInfo[killerid][pDeaths]++;
	return 1;
}
I already have.
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