09.04.2009, 23:55
This stuff is unnecessary (to some extent):
Doesn't need to be SetTimerEx, SetTimer will suffice. This is because...
That doesn't require the playerid, therefore only SetTimer is needed. If it were a player object you were moving it would be a different ballgame though.
pawn Код:
DoorTimer = SetTimerEx("PublicDoor", 10000, 0, "i", playerid);
pawn Код:
public PublicDoor(playerid)
{
MoveObject(Door, 1959.821655, -2462.202148, 15.316858, 1.0);
return 1;
}