ID's problem
#1

pawn Код:
dcmd_rape(playerid, params[])
{
                new ID = strval(params);
                if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
                if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, RED, "That player is not connected!");
                if(ID == playerid) return SendClientMessage(playerid, RED, "You cannot rape yourself!");
                if(rapespam[playerid] == 0)
                {
                        if(GetDistanceBetweenPlayers(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "You Are Not Close Enough To Rape The Player.");
                        if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
Me and my friend testing bugs and shit we came across this...
Basically I joined first I can /ra without ID and it rapes closest player
But when he /ra without ID it tells him he cannot rape himself ... -.- I don't seem to understand...
pawn Код:
if(ID == playerid) return SendClientMessage(playerid, RED, "You cannot rape yourself!");
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Messages In This Thread
ID's problem - by RandomDude - 06.09.2013, 15:24
Re: ID's problem - by RandomDude - 06.09.2013, 21:34
Re: ID's problem - by Dragonsaurus - 06.09.2013, 21:39

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