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ID's problem - Printable Version

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+--- Thread: ID's problem (/showthread.php?tid=462344)



ID's problem - RandomDude - 06.09.2013

pawn Код:
dcmd_rape(playerid, params[])
{
                new ID = strval(params);
                if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
                if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, RED, "That player is not connected!");
                if(ID == playerid) return SendClientMessage(playerid, RED, "You cannot rape yourself!");
                if(rapespam[playerid] == 0)
                {
                        if(GetDistanceBetweenPlayers(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "You Are Not Close Enough To Rape The Player.");
                        if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
Me and my friend testing bugs and shit we came across this...
Basically I joined first I can /ra without ID and it rapes closest player
But when he /ra without ID it tells him he cannot rape himself ... -.- I don't seem to understand...
pawn Код:
if(ID == playerid) return SendClientMessage(playerid, RED, "You cannot rape yourself!");



Re: ID's problem - RandomDude - 06.09.2013

........................


Re: ID's problem - Dragonsaurus - 06.09.2013

pawn Код:
dcmd_rape(playerid, params[])
{
    if(!strlen(params)) return SendClientMessage(playerid, RED, "Usage: /rape [Player ID]");
    new ID = strval(params);
    if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, RED, "That player is not connected!");
    if(ID == playerid) return SendClientMessage(playerid, RED, "You cannot rape yourself!");
    if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
    if(rapespam[playerid] == 0)
    {
        if(GetDistanceBetweenPlayers(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "You Are Not Close Enough To Rape The Player.");
        if(GetClosestPlayerToPlayer(playerid,ID) > RAPE_DISTANCE) return SendClientMessage(playerid, RED, "No One Close Enough To Rape.");
    }
    // Other code you have here...
    return 1;
}