04.09.2013, 15:35
Quote:
public OnPlayerStateChange(playerid, newstatse, oldstatse) { if( newstatse == PLAYER_STATSE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid) ) == 427 ) { SetPlayerArmour( playerid, 100.0); } return 1; } |
Quote:
C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(173) : error 025: function heading differs from prototype C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(176) : error 017: undefined symbol "PLAYER_STATSE_DRIVER" C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(195) : error 021: symbol already defined: "OnPlayerStateChange" |
and fix this error 021: symbol already defined: "OnPlayerStateChange"