some vehicles.? - Printable Version
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+--- Thread: some vehicles.? (
/showthread.php?tid=461956)
some vehicles.? -
BoU3A - 04.09.2013
can i make if someone get in some vehicles get armour or health or something ?
Re: some vehicles.? -
xganyx - 04.09.2013
pawn Код:
public OnPlayerEnterVehicle(playerid, vehicleid)
{
for( new i; i < MAX_VEHICLES; i++)
{
if(vehicleid == i)
{
Your code
}
}
return 1;
}
Re: some vehicles.? -
Konstantinos - 04.09.2013
You could explain it better what you wanted to do anyways.
For example (if that was what you meant by "some vehicles"):
pawn Код:
public OnPlayerStateChange( playerid, newstate, oldstate )
{
if( newstate == PLAYER_STATE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 411 )
{ // If the player is now driver and the vehicle got in is infernus..
SetPlayerHealth( playerid, 100.0 );
SetPlayerArmour( playerid, 100.0 );
}
return 1;
}
@xganyx: You do not need to loop through vehicles, you already know the vehicleid.
Re: some vehicles.? -
BoU3A - 04.09.2013
i want if someone get in this vehicle hes get armour
Re: some vehicles.? -
Konstantinos - 04.09.2013
pawn Код:
public OnPlayerStateChange( playerid, newstate, oldstate )
{
if( newstate == PLAYER_STATE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 427 )
{
SetPlayerArmour( playerid, 100.0 );
}
return 1;
}
Re: some vehicles.? -
BoU3A - 04.09.2013
ty bro 1more rep for u
Re: some vehicles.? -
BoU3A - 04.09.2013
oops hes said i cant rep u now sorry
Re: some vehicles.? -
BoU3A - 04.09.2013
Quote:
public OnPlayerStateChange(playerid, newstatse, oldstatse)
{
if( newstatse == PLAYER_STATSE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid) ) == 427 )
{
SetPlayerArmour( playerid, 100.0);
}
return 1;
}
|
i got this Errors..
Quote:
C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(173) : error 025: function heading differs from prototype
C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(176) : error 017: undefined symbol "PLAYER_STATSE_DRIVER"
C:\Users\John\samp03x_svr_R1-2_win32\gamemodes\MyFrist.pwn(195) : error 021: symbol already defined: "OnPlayerStateChange"
|
i fix this error 017: undefined symbol "PLAYER_STATSE_DRIVER"
and fix this error 021: symbol already defined: "OnPlayerStateChange"
Re: some vehicles.? -
Konstantinos - 04.09.2013
It's spelled "state" not "statse". You have that callback already, just copy:
pawn Код:
// The below lines
if( newstate == PLAYER_STATE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 427 )
{
SetPlayerArmour( playerid, 100.0 );
}
and paste them into OnPlayerStateChange callback (Ctrl + F to find it if you want, type in the box "OnPlayerStateChange" and hit enter).
It will just look like that:
pawn Код:
public OnPlayerStateChange( playerid, newstate, oldstate )
{
if( newstate == PLAYER_STATE_DRIVER && GetVehicleModel( GetPlayerVehicleID( playerid ) ) == 427 )
{
SetPlayerArmour( playerid, 100.0 );
}
// Some other code you had..
return 1;
}
Re: some vehicles.? -
BoU3A - 04.09.2013
i dont like copy still just this error 025: function heading differs from prototype what the problem?