[Ajuda] Dano Arma.
#2

pawn Код:
if (weaponid == 24) // Desert Eagle
    {
    if(GetPlayerArmour(damageid) > 0)
    {
            new Float:armour;
            armour = GetPlayerArmour(damageid);
            SetPlayerArmour(damagedid,armour - amount);
    }else{
    SetPlayerHealth(damageid,0);
    }
    }

Se meus pensamentos estiverem corretos , quando o player tiver colete , ele vai tirar um certo dano e quando
nгo tiver colete , vai matar o cara.

Acho que sу funcionarб na OnPlayerGiveDamage
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Messages In This Thread
Dano Arma. - by davi54723 - 18.08.2013, 01:19
Re: Dano Arma. - by darkxdll - 18.08.2013, 02:02
Re: Dano Arma. - by davi54723 - 18.08.2013, 03:26
Re: Dano Arma. - by davi54723 - 18.08.2013, 03:52
Re: Dano Arma. - by darkxdll - 18.08.2013, 04:00
Re: Dano Arma. - by davi54723 - 18.08.2013, 04:05
Re: Dano Arma. - by davi54723 - 18.08.2013, 04:48
Re: Dano Arma. - by darkxdll - 18.08.2013, 05:08
Re: Dano Arma. - by davi54723 - 18.08.2013, 05:52
Re: Dano Arma. - by [THs]ShadoW - 18.08.2013, 07:37

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