Vehicle Modifications
#3

Quote:
Originally Posted by Jefff
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Use loop in OnVehicleSpawn

Example:
pawn Code:
Loop(i)
{
    if(vehicleid == PlayerInfo[i][pHouseCarID])
    {
        AddVehicleModifications(i);
        break;
    }
}
Replace "Loop(i)" with something like

Code:
	for(new i=0;i<MAX_PLAYERS;i++)
	{
?
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Messages In This Thread
Vehicle Modifications - by beercan - 06.08.2013, 23:49
Re: Vehicle Modifications - by Jefff - 07.08.2013, 00:00
Re: Vehicle Modifications - by beercan - 07.08.2013, 00:09
Re: Vehicle Modifications - by beercan - 07.08.2013, 00:14

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