04.08.2013, 21:41
Quote:
What do you mean; What to do OnPlayerConnect; If you mean that player is banned and want to kick him than you must create a saving system.
|
At the top:
pawn Code:
forward KickPlayer(playerid);
public KickPlayer(playerid)
{
Kick(playerid);
return 1;
}
pawn Code:
SetTimerEx("KickPlayer",200,false,"d",playerid);