04.08.2013, 11:37
Register system:
And I will try the SetTag thing
Код:
if(dialogid == dregister) //If dialog id is a register dialog {//then if(!response) return Kick(playerid); //If they clicked the second button "Quit", we will kick them. if(response) //if they clicked the first button "Register" {//then if(!strlen(inputtext)) //If they didn't enter any password {// then we will tell to them to enter the password to register SendClientMessage(playerid,COLOR_RED,"ERROR:No password entered."); ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Welcome to Unknown Assassins' Freeroam\nTo play, you must first register an account.","Register","Quit"); } //If they have entered a correct password for his/her account... new hashpass[129]; new string2[128]; //Now we will create a new variable to hash his/her password WP_Hash(hashpass,sizeof(hashpass),inputtext);//We will use whirlpool to hash their inputted text new INI:file = INI_Open(Path(playerid)); // we will open a new file for them to save their account inside of Scriptfiles/Users folder INI_SetTag(file,"Player's Data");//We will set a tag inside of user's account called "Player's Data" INI_WriteString(file,"Pass",hashpass);//This will write a hashed password into user's account INI_WriteInt(file,"AdmLevel",0); //Write an integer inside of user's account called "AdminLevel". We will set his level to 0 after he registered. INI_WriteInt(file,"Money",0);//Write an integer inside of user's account called "Money". We will set their money to 0 after he registered INI_WriteInt(file,"Score",0);//Write an integer inside of user's account called "Scores". We will set their score to 0 after he registered INI_WriteInt(file,"Kills",0);//As explained above INI_WriteInt(file,"Deaths",0); INI_WriteString(file,"Rank","Player"); INI_Close(file); format(string2,sizeof(string2),"%s %s (%d) connected:",pInfo[playerid][Rank],Name(playerid),playerid); SendClientMessageToAll(COLOR_GREY,string2);//Now after we've done saving their data, we now need to close the file SendClientMessage(playerid,COLOR_WHITE,"You have successfully registered!");//Tell to them that they have successfully registered a new account } return 1; } if(dialogid == dlogin) //If dialog id is a login dialog {//then if(!response) return Kick(playerid); //If they clicked the second button "Quit", we will kick them. if(response) //if they clicked the first button "Register" {//then new hashpass[129]; //Will create a new variable to hash his/her password WP_Hash(hashpass,sizeof(hashpass),inputtext); //Will hash inputted password if(!strcmp(hashpass,pInfo[playerid][Pass])) //If they have insert their correct password {//then new string[128]; INI_ParseFile(Path(playerid),"loadaccount_user",.bExtra = true, .extra = playerid);//We will load his account's data from user's path SetPlayerScore(playerid,pInfo[playerid][Score]);//We will get their score inside of his user's account and we will set it here GivePlayerMoney(playerid,pInfo[playerid][Money]); format(string,sizeof(string),"%s %s (%d) connected:",pInfo[playerid][Rank],Name(playerid),playerid); SendClientMessageToAll(COLOR_GREY,string);//As explained above SendClientMessage(playerid,COLOR_WHITE,"You have successfully logged in."); } else //If they've entered an incorrect password {//then SendClientMessage(playerid,COLOR_RED,"Wrong password!"); ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login","You entered a wrong password!\nPlease enter the correct password to log in.","Login","Quit");//We will tell to them that they've entered an incorrect password } } } return 1; }