Rope sliding, can it cause lag? (Timer)
#1

I had the idea to create a rope to slide down.

pawn Код:
public Slide(playerid)
{
    if(Sliding[playerid] == 1)
    {
    new Float:X;
    new Float:Y;
    new Float:Z;
    GetPlayerPos(playerid, X, Y, Z);
    SetPlayerPos(playerid, X, Y, Z - 2.00);
    SetTimerEx("Slide", 300, 0, "i", playerid);
    }
        return 1;
}
Came up with something like this.
Will this cause lagg with the timer?
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Messages In This Thread
Rope sliding, can it cause lag? (Timer) - by Facerafter - 03.08.2013, 12:44
Re: Rope sliding, can it cause lag? (Timer) - by BigGroter - 03.08.2013, 13:54
Re: Rope sliding, can it cause lag? (Timer) - by Edix - 03.08.2013, 14:01

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