Rope sliding, can it cause lag? (Timer) - Printable Version
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Rope sliding, can it cause lag? (Timer) -
Facerafter - 03.08.2013
I had the idea to create a rope to slide down.
pawn Код:
public Slide(playerid)
{
if(Sliding[playerid] == 1)
{
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z - 2.00);
SetTimerEx("Slide", 300, 0, "i", playerid);
}
return 1;
}
Came up with something like this.
Will this cause lagg with the timer?
Re: Rope sliding, can it cause lag? (Timer) -
BigGroter - 03.08.2013
Try.
Re: Rope sliding, can it cause lag? (Timer) -
Edix - 03.08.2013
Why you start a timer inside the timer?
You can just make it repeat and stop after x times it repeats.
It shouldnt cause lag as far as I see.