27.07.2013, 06:54
(
Последний раз редактировалось Bruno13; 27.07.2013 в 08:09.
)
em OnPlayerConnect
new string99[60];
new NomeDele[MAX_PLAYER_NAME];
GetPlayerName(playerid, NomeDele, MAX_PLAYER_NAME);
format(string99, sizeof(string99), "%s Conectou-se no servidor", NomeDele);
SendClientMessageToAll(0x00ffffcc, string99);
new string99[60];
new NomeDele[MAX_PLAYER_NAME];
GetPlayerName(playerid, NomeDele, MAX_PLAYER_NAME);
format(string99, sizeof(string99), "%s Conectou-se no servidor", NomeDele);
SendClientMessageToAll(0x00ffffcc, string99);