25.07.2013, 12:22
pawn Код:
new Text:WASTEDText;
forward public Death_timer(playerid);
public OnGameModeInit()
{
WASTEDText = TextDrawCreate(190.0,190.0,"WASTED");
return 1;
}
public OnPlayerDeath(playerid)
{
TextDrawShowForPlayer(playerid,WASTEDText);
SetTimerEx("Death_timer", 5000, 0, "d", playerid);
}
public Death_timer(playerid)
{
TextDrawHideForPlayer(playerid, WASTEDText);
}