WASTED TextDraw Help - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: WASTED TextDraw Help (
/showthread.php?tid=453537)
WASTED TextDraw Help -
JEkvall95 - 25.07.2013
I wanted to make a Wasted text draw on Player death like in the offline mode
One problem is that it freezes and doesn't dissapear
I made it like this. Also it doesn't even look like in the offline mode
I added it to the gamemode I run
pawn Код:
new Text:WASTEDText;
public OnGameModeInit()
{
WASTEDText = TextDrawCreate(190.0,190.0,"WASTED");
return 1;
}
public OnPlayerDeath(playerid)
{
TextDrawShowForPlayer(playerid,WASTEDText);
}
Re: WASTED TextDraw Help -
RajatPawar - 25.07.2013
pawn Код:
new Text:WASTEDText;
forward public Death_timer(playerid);
public OnGameModeInit()
{
WASTEDText = TextDrawCreate(190.0,190.0,"WASTED");
return 1;
}
public OnPlayerDeath(playerid)
{
TextDrawShowForPlayer(playerid,WASTEDText);
SetTimerEx("Death_timer", 5000, 0, "d", playerid);
}
public Death_timer(playerid)
{
TextDrawHideForPlayer(playerid, WASTEDText);
}
Re: WASTED TextDraw Help -
JusstinRoller - 25.07.2013
Very simple to fix this
pawn Код:
new Text:WASTEDText;
public OnGameModeInit()
{
WASTEDText = TextDrawCreate(190.0,190.0,"WASTED");
return 1;
}
public OnPlayerDeath(playerid)
{
TextDrawShowForPlayer(playerid,WASTEDText);
}
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid, WASTEDText);
return 1;
}
Hope this help you
Re: WASTED TextDraw Help -
JEkvall95 - 25.07.2013
Thanks guys but how to make it look like in offline mod like this
instead of
Re: WASTED TextDraw Help -
JusstinRoller - 25.07.2013
Here
PHP код:
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid,"WASTED",5000,2);
return 1;
}
don't need a textdraw any more... Hope this help
if i help you please rep+ me
Re: WASTED TextDraw Help -
ScRipTeRi - 25.07.2013
GameTextForPlayer(playerid, "wasted", 3000, 2);
EDIT: too late
Re: WASTED TextDraw Help -
JusstinRoller - 25.07.2013
@ScRipTeRi Late