[Map] Blitz LS
#1

Eae galera,vim aqui compartilhar com vocкs estб blitz que eu fiz,bom o tempo de construзгo foi 15 minutos.
Pode ser usada nos servidores de RPG para paradas para revistas entre outras coisas comentбrios sгo bem vindos.



Espero que gostem.

SS: http://imgur.com/TgckelO,zHeCTHt



Код:
CreateObject(16644,1385.0556600,-800.0615200,79.6582900,0.0000000,0.0000000,0.0000000); //object(a51_ventsouth) (1)
CreateObject(8168,2907.1001000,-811.2999900,12.0000000,0.0000000,0.0000000,288.0000000); //object(vgs_guardhouse01) (1)
CreateObject(8168,2867.0000000,-810.5000000,12.0000000,0.0000000,0.0000000,107.9960000); //object(vgs_guardhouse01) (2)
CreateObject(3578,2874.6999500,-807.9000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (1)
CreateObject(3578,2874.8000500,-808.7000100,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (2)
CreateObject(3578,2892.0000000,-808.5999800,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (3)
CreateObject(3578,2892.0000000,-807.7999900,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (4)
CreateObject(3578,2900.8999000,-807.9000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (5)
CreateObject(3578,2874.5000000,-809.4000200,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (6)
CreateObject(3578,2914.8000500,-808.9000200,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (7)
CreateObject(1422,2881.5000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (1)
CreateObject(1422,2884.0000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (2)
CreateObject(1422,2885.5000000,-808.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (3)
CreateObject(1237,2879.6999500,-809.5999800,9.9000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (6)
CreateObject(1237,2870.0000000,-809.5999800,9.9000000,0.0000000,0.0000000,0.0000000); //object(strtbarrier01) (10)
CreateObject(3578,2900.8999000,-808.7000100,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (8)
CreateObject(3578,2892.0000000,-809.5000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (10)
CreateObject(3578,2899.3999000,-809.5000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (11)
CreateObject(1422,2885.3999000,-809.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (5)
CreateObject(1422,2882.1001000,-809.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (6)
CreateObject(1422,2881.3999000,-807.9000200,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (7)
CreateObject(1422,2885.3999000,-808.0000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_5) (8)
CreateObject(1238,2894.6001000,-813.4000200,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (2)
CreateObject(1238,2894.6001000,-814.5999800,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (3)
CreateObject(1238,2894.5000000,-816.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (4)
CreateObject(1238,2894.5000000,-817.5000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (5)
CreateObject(1238,2894.5000000,-818.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (6)
CreateObject(1238,2894.5000000,-819.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (7)
CreateObject(1238,2894.5000000,-821.2000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (8)
CreateObject(1238,2894.5000000,-822.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (9)
CreateObject(1238,2894.5000000,-815.4000200,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (10)
CreateObject(1238,2874.5000000,-814.0999800,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (11)
CreateObject(1238,2874.5000000,-815.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (12)
CreateObject(1238,2874.5000000,-816.0000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (13)
CreateObject(1238,2874.5000000,-817.0000000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (14)
CreateObject(1238,2874.5000000,-818.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (15)
CreateObject(1238,2874.5000000,-819.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (16)
CreateObject(1238,2874.5000000,-820.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (17)
CreateObject(1238,2874.5000000,-821.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (18)
CreateObject(1238,2874.5000000,-822.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (19)
CreateObject(1238,2874.5000000,-822.2998000,10.2000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (20)
CreateObject(3578,2859.3999000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (12)
CreateObject(3578,2849.8999000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (13)
CreateObject(3578,2840.1001000,-808.2999900,10.8000000,0.0000000,0.0000000,0.0000000); //object(dockbarr1_la) (14)
Reply


Messages In This Thread
Blitz LS - by Canema - 16.07.2013, 20:38
Re: Blitz LS - by AlieN_. - 16.07.2013, 21:46
Re: Blitz LS - by Canema - 16.07.2013, 22:02
Re: Blitz LS - by WLSF - 16.07.2013, 22:18
Re: Blitz LS - by AlieN_. - 17.07.2013, 07:00
Re: Blitz LS - by Mteck - 17.07.2013, 07:15
Re: Blitz LS - by darkxdll - 20.07.2013, 22:23

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