10.01.2008, 04:50
hmmm... shit happenz =)
Try to compile with return = 0
Bug with console-blocking disappears O_o
Try to compile with return = 0

Код:
#include <a_samp>
public OnPlayerCommandText(playerid, cmdtext[])
{
{
if (strcmp("/telegy", cmdtext, true, 10) == 0)
{
new Float:X,Float:Y,Float:Z,Float:Angle, carid;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,Angle);
carid = GetPlayerVehicleID(playerid);
carid = CreateVehicle(562,X,Y,Z,Angle,-1,-1,600);
AddVehicleComponent(carid,1034);
AddVehicleComponent(carid,1038);
AddVehicleComponent(carid,1147);
AddVehicleComponent(carid,1010);
AddVehicleComponent(carid,1073);
ChangeVehiclePaintjob(carid,1);
PutPlayerInVehicle(playerid,carid,0);
TogglePlayerControllable(playerid,true);
return SendClientMessage(playerid, 0x40FF40FF, "Tuned elegy has been spawned!");
}
return 0;
}
}

