Anti Knifebugging without OnPlayerUpdate
#7

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Originally Posted by Blackazur
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Yes, but it wont detect it:
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How it may not detect the "throat cutting animation" damaging another players?

Actually OnPlayerGiveDamage returns properly the weapon being used (obviously a knife, if of course used), and a huge damage value caused by the "throat cutting animation".
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Messages In This Thread
Using this without OnPlayerUpdate - by Blackazur - 13.07.2013, 00:42
Re: Anti Knifebugging without OnPlayerUpdate - by ToiletDuck - 13.07.2013, 00:54
AW: Anti Knifebugging without OnPlayerUpdate - by Blackazur - 13.07.2013, 00:55
Re: Anti Knifebugging without OnPlayerUpdate - by ToiletDuck - 13.07.2013, 00:58
AW: Anti Knifebugging without OnPlayerUpdate - by BigETI - 13.07.2013, 01:00
AW: Anti Knifebugging without OnPlayerUpdate - by Blackazur - 13.07.2013, 01:02
AW: Anti Knifebugging without OnPlayerUpdate - by BigETI - 13.07.2013, 01:07
AW: Anti Knifebugging without OnPlayerUpdate - by Blackazur - 13.07.2013, 01:11

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