Setting vehicle health so it dont blow up
#8

add this to the engine part on your dialog
pawn Код:
new health
GetVehicleHealth(veh, health);
if(health <=300) return 0;
ow i have a mistake here change this SetVehicleParamsEx(veh, 1, lights, alarm, doors, bonnet, boot, objective)
to this SetVehicleParamsEx(veh, 0, lights, alarm, doors, bonnet, boot, objective)
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