Time Issue
#1

Alright, so under public OnGameModeInit() I've got SetWorldTime(12);
I've got the player clock enabled with TogglePlayerClock(playerid, 1);
My issue, is that when the player dies, their time is reset to 00:00 while other players are still running from the 12.
I'm sure it's an easy fix, but I'm still new at Pawn.
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Time Issue - by CrystalMethod - 03.07.2013, 18:20
Re: Time Issue - by Basssiiie - 03.07.2013, 18:44

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