18.06.2013, 19:18
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(playerid != INVALID_PLAYER_ID)
{
if(Player[issuerid][HasTaser] == 1)
{
if(GetPlayerWeapon(issuerid) == 23)
{
Player[playerid][Tased] = 1;
Player[playerid][Health] += amount;
SetPlayerHealth(playerid, Player[playerid][Health]+amount);
TogglePlayerControllable(playerid, false);
ApplyAnimation(playerid, "CRACK", "crckidle4", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("TaserClear",7000,false,"d",playerid);
}
}
}
return 1;
}

