OnPlayerShootPlayer bugs -
Stefand - 18.06.2013
Hello,
My anticheat keeps banning people who have been tased...
pawn Код:
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
{
if(Player[Shooter][HasTaser] == 1)
{
if(GetPlayerWeapon(Shooter) == 23)
{
Player[Target][Tased] = 1;
new Float: PHealth;
GetPlayerHealth(Target, PHealth);
Player[Target][Health] = PHealth+HealthLost;
SetPlayerHealth(Target, PHealth+HealthLost);
TogglePlayerControllable(Target, false);
ApplyAnimation(Target, "CRACK", "crckidle4", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("TaserClear",7000,false,"d",Target);
}
}
return 1;
}
pawn Код:
public AntiCheat()
{
foreach(Player, i)
{
if(Authenticated[i] == 1)
{
if(Player[i][AntiCheatExemption] == 0)
{
new PMoney = GetPlayerMoney(i);
new Float: PArmour; GetPlayerArmour(i, PArmour);
new Float: PHealth; GetPlayerHealth(i, PHealth);
if(PMoney > Player[i][Money]){ServerBan(i, "Money Hack");}
if(Player[i][Tased] == 0)
{
if(PArmour > Player[i][Armour]){ServerBan(i, "Armour Hack");}
if(PHealth > Player[i][Health]){ServerBan(i, "Health Hack");}
}
At the "TaserClear" Public, it sets the Tased to 0
Re: OnPlayerShootPlayer bugs -
KingHual - 18.06.2013
Stop using outdated includes when native callbacks like
https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage exist
Re: OnPlayerShootPlayer bugs -
Stefand - 18.06.2013
How could I make that Taser system work then?
Re: OnPlayerShootPlayer bugs -
Stefand - 18.06.2013
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(playerid != INVALID_PLAYER_ID)
{
if(Player[issuerid][HasTaser] == 1)
{
if(GetPlayerWeapon(issuerid) == 23)
{
Player[playerid][Tased] = 1;
Player[playerid][Health] += amount;
SetPlayerHealth(playerid, Player[playerid][Health]+amount);
TogglePlayerControllable(playerid, false);
ApplyAnimation(playerid, "CRACK", "crckidle4", 4.0, 1, 0, 0, 0, 0);
SetTimerEx("TaserClear",7000,false,"d",playerid);
}
}
}
return 1;
}
Like that?
Re: OnPlayerShootPlayer bugs -
Stefand - 19.06.2013
^
Re: OnPlayerShootPlayer bugs -
Stefand - 19.06.2013
I tried this one, but it gives the player IG 118 Health and the status keeps the same..
Re: OnPlayerShootPlayer bugs -
Necip - 19.06.2013
What do you mean with "The status keeps the same.." ?
Re: OnPlayerShootPlayer bugs -
Stefand - 19.06.2013
well I have a "Health" Status in the player data, so when a player uses hacks to restore their health it does not update their status, so the anticheat sees it as a hack.
Re: OnPlayerShootPlayer bugs -
Stefand - 20.06.2013
Bump
Re: OnPlayerShootPlayer bugs -
SwisherSweet - 20.06.2013
stop bumping you bumped like 5 times in this tread looks like your begging for a ban.