Originally Posted by MonTaNaAa
When I'm typing a CMD there a player's supposed to get a textdraw, he doesn't, I need to reload the admin script, after I type the CMD he gets it, when I want to show rules for everyone, I need to reload it again..
Under OnFilterScriptInit
pawn Код:
SetTimerEx("RulesTextDestroy", 7000, false, "i"); SetTimerEx("policeRulesIntroBox", 7000, false, "i"); SetTimerEx("policeRulesIntro", 7000, false, "i"); SetTimerEx("policeRules", 7000, false, "i"); SetTimerEx("policeRules1", 7000, false, "i"); SetTimerEx("policeRules2", 7000, false, "i"); SetTimerEx("policeRules3", 7000, false, "i"); SetTimerEx("policeRules4", 7000, false, "i"); SetTimerEx("policeRules5", 7000, false, "i"); SetTimerEx("policeRules6", 7000, false, "i"); SetTimerEx("policeRules7", 7000, false, "i"); SetTimerEx("policeRules8", 7000, false, "i"); SetTimerEx("policeRules9", 7000, false, "i"); SetTimerEx("policeRules10", 7000, false, "i"); SetTimerEx("policeRules11", 7000, false, "i"); SetTimerEx("policerules12", 7000, false, "i"); SetTimerEx("DisarmText", 7000, false, "i");
pawn Код:
forward RulesTextDestroy(playerid); public RulesTextDestroy(playerid) { TextDrawDestroy(policeRulesIntroBox); TextDrawDestroy(policeRulesIntro); TextDrawDestroy(policeRules); TextDrawDestroy(policeRules1); TextDrawDestroy(policeRules2); TextDrawDestroy(policeRules3); TextDrawDestroy(policeRules4); TextDrawDestroy(policeRules5); TextDrawDestroy(policeRules6); TextDrawDestroy(policeRules7); TextDrawDestroy(policeRules8); TextDrawDestroy(policeRules9); TextDrawDestroy(policeRules10); TextDrawDestroy(policeRules11); TextDrawDestroy(policeRules12); TextDrawDestroy(DisarmText); return 1; }
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