SetTimerEx("RulesTextDestroy", 7000, false, "i");
SetTimerEx("policeRulesIntroBox", 7000, false, "i");
SetTimerEx("policeRulesIntro", 7000, false, "i");
SetTimerEx("policeRules", 7000, false, "i");
SetTimerEx("policeRules1", 7000, false, "i");
SetTimerEx("policeRules2", 7000, false, "i");
SetTimerEx("policeRules3", 7000, false, "i");
SetTimerEx("policeRules4", 7000, false, "i");
SetTimerEx("policeRules5", 7000, false, "i");
SetTimerEx("policeRules6", 7000, false, "i");
SetTimerEx("policeRules7", 7000, false, "i");
SetTimerEx("policeRules8", 7000, false, "i");
SetTimerEx("policeRules9", 7000, false, "i");
SetTimerEx("policeRules10", 7000, false, "i");
SetTimerEx("policeRules11", 7000, false, "i");
SetTimerEx("policerules12", 7000, false, "i");
SetTimerEx("DisarmText", 7000, false, "i");
forward RulesTextDestroy(playerid);
public RulesTextDestroy(playerid)
{
TextDrawDestroy(policeRulesIntroBox);
TextDrawDestroy(policeRulesIntro);
TextDrawDestroy(policeRules);
TextDrawDestroy(policeRules1);
TextDrawDestroy(policeRules2);
TextDrawDestroy(policeRules3);
TextDrawDestroy(policeRules4);
TextDrawDestroy(policeRules5);
TextDrawDestroy(policeRules6);
TextDrawDestroy(policeRules7);
TextDrawDestroy(policeRules8);
TextDrawDestroy(policeRules9);
TextDrawDestroy(policeRules10);
TextDrawDestroy(policeRules11);
TextDrawDestroy(policeRules12);
TextDrawDestroy(DisarmText);
return 1;
}
When I'm typing a CMD there a player's supposed to get a textdraw, he doesn't, I need to reload the admin script, after I type the CMD he gets it, when I want to show rules for everyone, I need to reload it again..
Under OnFilterScriptInit pawn Код:
pawn Код:
|
I prefer you to use normal textlines like SendClientMessageToAll.
This will show all of them a message in one quick CMD. |