Help: /deleteveh
#2

pawn Код:
new spawnedVeh[MAX_VEHICLES];
// ongamemodeinit, or onfilterscriptinit:
for(new i = 0; i < MAX_VEHICLES; i++) spawnedVeh[MAX_VEHICLES] = 0;

CMD:veh(playerid, params[])
{
    new aVehicle[64];
    new Color1;
    new Color2;
    new string[200];
    if(sscanf(params, "s[64]I(-1)I(-1)", aVehicle, Color1, Color2)) return SCM(playerid, COLOR_GREY, "[USAGE]: /veh [carid/name][color1] [color2]");
    new veh = GetVehicleModelID(aVehicle);
    if(veh < 400 || veh > 611) return SCM(playerid, COLOR_RED, "[ERROR]: Invalid Vehicle model! (400-611)");
    new Float:Pos[4];
    GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]);
    GetPlayerFacingAngle(playerid, Pos[3]);
    new PVeh = CreateVehicle(veh, Pos[0], Pos[1], Pos[2], Pos[3]+90, Color1, Color2, -1);
    spawnedVeh[PVeh] = 1;
    LinkVehicleToInterior(PVeh, GetPlayerInterior(playerid));
    SetVehicleVirtualWorld(PVeh, GetPlayerVirtualWorld(playerid));
    format(string, sizeof(string), "{80FF00}[Admin]:{400080} %s(ID:%d) has spawned %s(ID:%d) to him!", GetName(playerid), playerid, aVehicle, veh);
    SCMToAll(COLOR_PURPLE, string);
    return 1;
}

CMD:deleteveh(playerid)
{
    for(new i = 0; i < MAX_VEHICLES; i++)
    {
        if(spawnedVeh[i] == 1)
        {
            spawnedVeh[i] = 0;
            DestroyVehicle(i);
        }
    }
    return 1;
}
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Messages In This Thread
Help: /deleteveh - by Areax - 28.05.2013, 13:36
Re: Help: /deleteveh - by dubyabeast - 28.05.2013, 13:54
Re: Help: /deleteveh - by Areax - 28.05.2013, 14:24
Re: Help: /deleteveh - by SuperViper - 28.05.2013, 14:34
Re: Help: /deleteveh - by Areax - 28.05.2013, 14:43

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