Holding object after reconnect
#3

pawn Код:
if(IsValidPlayerObject(playerid, PlayerVar[playerid][WorkObject])) DestroyPlayerObject(playerid, PlayerVar[playerid][WorkObject]);
I got that under onplayerdisconnect, still the player has the object attached after reconnect.
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Messages In This Thread
Holding object after reconnect - by Cameltoe - 15.05.2013, 20:20
AW: Holding object after reconnect - by HurtLocker - 15.05.2013, 20:24
Re: Holding object after reconnect - by Cameltoe - 15.05.2013, 20:25
Re : Holding object after reconnect - by Rayan_black - 15.05.2013, 20:25
Re: Re : Holding object after reconnect - by Cameltoe - 15.05.2013, 20:27
Re: Holding object after reconnect - by Cameltoe - 13.06.2013, 06:54
Re: Holding object after reconnect - by Cameltoe - 17.06.2013, 17:57
Re: Holding object after reconnect - by Cameltoe - 25.06.2013, 17:22
Re: Holding object after reconnect - by Cameltoe - 04.07.2013, 01:21
Re: Holding object after reconnect - by jamesbond007 - 04.07.2013, 01:25

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