Attaching dynamic objects.
#4

Dynamic or 'streamed' objects use per-player objects (objects only created for one player) to bypass the object limit by only creating objects for players who are within a certain distance of the object, therefore you need per-player object functions if you want streamed-object functions.
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Attaching dynamic objects. - by justinnater - 11.04.2013, 20:42
Re: Attaching dynamic objects. - by MP2 - 11.04.2013, 20:52
Re: Attaching dynamic objects. - by justinnater - 11.04.2013, 20:55
Re: Attaching dynamic objects. - by MP2 - 11.04.2013, 21:27

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